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English Test - 6

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English Test - 6
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Weekly Quiz Competition
  • Question 1
    3 / -1

    Direction: Select the correctly spelt word.

    Solution

    The correct spelling is manageable.

    Meaning of Manageable: Something that can be managed.

  • Question 2
    3 / -1

    Directions For Questions

    Direction: Read the following passage and answer the question which follows.

    The first computer games were played in the arcades, amusement centers having time-consuming, coin-operated games. Young males traditionally visited these, and hence, were the first audience for games. When the first game console appeared in homes, everybody could play them. But due to the nature of the games, which were largely copied from the consoles, the prime audience remained young males. This continued when new generations of consoles appeared. When PC gaming started, computers were still primarily used by men. It was also difficult to install and play these games, which required knowledge of the operating system of the computers. Only a few women had this knowledge or an interest in it. However, the age range became a bit larger because computers were primarily owned by a bit older men. This changed when the Internet started to become popular. The so-called Casual Games that could be played on the Internet, directly in a web browser, did not require any installation and were very easy to play. Games often last only a few minutes, making it possible for women to play them at irregular intervals and briefly in between other tasks. This attracted a completely different audience, middle-aged women. Suddenly, the computer became the tool of everybody: young and old and male and female. The introduction of Social Gaming, through sites like Facebook, made it crucial that you have and maintain a large social network to help you in progressing in the game. Today, more than 70% of both men and women play games and they spend an average of over five hours a week on it, with women playing more than men. But the gaming industry continues to be dominated by men and still has trouble in creating enough interesting content for women.

    ...view full instructions

    Unlike social gaming, casual games do not require:

    Solution

    Computers and the presence of the internet are the basic requirements for both social and casual games.

    The passage states that social gaming is games played on social media websites such as Facebook, which require a large social network to progress in games. So, social media gaming requires a social media account. However; as per the passage, casual gaming does not require social media accounts and can be played in short intervals.

  • Question 3
    3 / -1

    Directions For Questions

    Direction: Read the following passage and answer the question which follows.

    The first computer games were played in the arcades, amusement centers having time-consuming, coin-operated games. Young males traditionally visited these, and hence, were the first audience for games. When the first game console appeared in homes, everybody could play them. But due to the nature of the games, which were largely copied from the consoles, the prime audience remained young males. This continued when new generations of consoles appeared. When PC gaming started, computers were still primarily used by men. It was also difficult to install and play these games, which required knowledge of the operating system of the computers. Only a few women had this knowledge or an interest in it. However, the age range became a bit larger because computers were primarily owned by a bit older men. This changed when the Internet started to become popular. The so-called Casual Games that could be played on the Internet, directly in a web browser, did not require any installation and were very easy to play. Games often last only a few minutes, making it possible for women to play them at irregular intervals and briefly in between other tasks. This attracted a completely different audience, middle-aged women. Suddenly, the computer became the tool of everybody: young and old and male and female. The introduction of Social Gaming, through sites like Facebook, made it crucial that you have and maintain a large social network to help you in progressing in the game. Today, more than 70% of both men and women play games and they spend an average of over five hours a week on it, with women playing more than men. But the gaming industry continues to be dominated by men and still has trouble in creating enough interesting content for women.

    ...view full instructions

    Which of the following is not true of games in arcades?

    Solution

    The first sentence of the passage talks about the nature of arcade games.

    As per the passage, the arcade games were: designed for young males; coin-operated; time-consuming. It does not talk about its content being interesting to women.

  • Question 4
    3 / -1

    Directions For Questions

    Direction: Read the following passage and answer the question which follows.

    The first computer games were played in the arcades, amusement centers having time-consuming, coin-operated games. Young males traditionally visited these, and hence, were the first audience for games. When the first game console appeared in homes, everybody could play them. But due to the nature of the games, which were largely copied from the consoles, the prime audience remained young males. This continued when new generations of consoles appeared. When PC gaming started, computers were still primarily used by men. It was also difficult to install and play these games, which required knowledge of the operating system of the computers. Only a few women had this knowledge or an interest in it. However, the age range became a bit larger because computers were primarily owned by a bit older men. This changed when the Internet started to become popular. The so-called Casual Games that could be played on the Internet, directly in a web browser, did not require any installation and were very easy to play. Games often last only a few minutes, making it possible for women to play them at irregular intervals and briefly in between other tasks. This attracted a completely different audience, middle-aged women. Suddenly, the computer became the tool of everybody: young and old and male and female. The introduction of Social Gaming, through sites like Facebook, made it crucial that you have and maintain a large social network to help you in progressing in the game. Today, more than 70% of both men and women play games and they spend an average of over five hours a week on it, with women playing more than men. But the gaming industry continues to be dominated by men and still has trouble in creating enough interesting content for women.

    ...view full instructions

    Even when consoles appeared at homes, young males were the audience:

    Solution

    The passage states that the first computer games were in arcades, amusement centers. They were focused on young males as the audience.

    The passage also mentions that the home console games were largely copied from the arcade games, so only the young males who had played them knew how to play on home consoles. None of the other options give an adequate reason for the question.

  • Question 5
    3 / -1

    Directions For Questions

    Direction: Read the following passage and answer the question which follows.

    The first computer games were played in the arcades, amusement centers having time-consuming, coin-operated games. Young males traditionally visited these, and hence, were the first audience for games. When the first game console appeared in homes, everybody could play them. But due to the nature of the games, which were largely copied from the consoles, the prime audience remained young males. This continued when new generations of consoles appeared. When PC gaming started, computers were still primarily used by men. It was also difficult to install and play these games, which required knowledge of the operating system of the computers. Only a few women had this knowledge or an interest in it. However, the age range became a bit larger because computers were primarily owned by a bit older men. This changed when the Internet started to become popular. The so-called Casual Games that could be played on the Internet, directly in a web browser, did not require any installation and were very easy to play. Games often last only a few minutes, making it possible for women to play them at irregular intervals and briefly in between other tasks. This attracted a completely different audience, middle-aged women. Suddenly, the computer became the tool of everybody: young and old and male and female. The introduction of Social Gaming, through sites like Facebook, made it crucial that you have and maintain a large social network to help you in progressing in the game. Today, more than 70% of both men and women play games and they spend an average of over five hours a week on it, with women playing more than men. But the gaming industry continues to be dominated by men and still has trouble in creating enough interesting content for women.

    ...view full instructions

    Computers became the tool of everybody, when ______.

    Solution

    The passage talks about computers becoming a tool for everyone after the internet started getting popular.

    So, the correct answer must be that the internet made computers a tool for everyone. None of the other options correctly describe the reason for computers being everyone's tool.

  • Question 6
    3 / -1

    Directions For Questions

    Direction: Read the following passage and answer the question which follows.

    The first computer games were played in the arcades, amusement centers having time-consuming, coin-operated games. Young males traditionally visited these, and hence, were the first audience for games. When the first game console appeared in homes, everybody could play them. But due to the nature of the games, which were largely copied from the consoles, the prime audience remained young males. This continued when new generations of consoles appeared. When PC gaming started, computers were still primarily used by men. It was also difficult to install and play these games, which required knowledge of the operating system of the computers. Only a few women had this knowledge or an interest in it. However, the age range became a bit larger because computers were primarily owned by a bit older men. This changed when the Internet started to become popular. The so-called Casual Games that could be played on the Internet, directly in a web browser, did not require any installation and were very easy to play. Games often last only a few minutes, making it possible for women to play them at irregular intervals and briefly in between other tasks. This attracted a completely different audience, middle-aged women. Suddenly, the computer became the tool of everybody: young and old and male and female. The introduction of Social Gaming, through sites like Facebook, made it crucial that you have and maintain a large social network to help you in progressing in the game. Today, more than 70% of both men and women play games and they spend an average of over five hours a week on it, with women playing more than men. But the gaming industry continues to be dominated by men and still has trouble in creating enough interesting content for women.

    ...view full instructions

    The passage sketches the history of the gaming-industry and discusses which of the following?

    Solution

    The last sentence of the passage states that the gaming industry is having trouble creating interesting content for women.

    This is the only option that is correct, given the context of the passage. Other options talk about a smaller number of women, or women being passive consumers or lacking skills. This is not really the focus of the passage.

  • Question 7
    3 / -1

    Select the most appropriate option to fill in the blank.

    In view of his transfer to a far off place, he had to ______ his promotion.

    Solution

    Forgo = to lose something or relinquish.

    Assert = to insist.

    Resign = leave the office.

    Claim = demand for something as rightful or due.

    The sentence refers to the fact that the person did not opt for his promotion because of his transfer. Thus, "forgo" is the most appropriate word that will come in the place of the blank.

  • Question 8
    3 / -1

    Directions For Questions

    Direction: In the following question the 1st and the last part of the sentence/passage are numbered S1 and S6 The rest of the sentence/ passage is split into four parts and named P, Q, R and S. These four parts are not given in their proper order. Read the sentence/passage and find out which of the four combinations is correct.

    ...view full instructions

    Right now, I am looking at a shelf full of relics, a collection of has-beens, old-timers, antiques, fossils.

    S1. Right now, I am looking at a shelf full of relics, a collection of has-beens, old-timers, antiques, fossils.

    P. If you haven’t heard of an e-reader, then please permit the following explanation.

    Q. E-readers are replacing the books of old, and I welcome them with open arms.

    R. I am actually going through an e-reader.

    S. Right now I am looking at a shelf full of books.

    S6. An e-reader is a device that allows you to read e-books.

    Solution

    The correct sequence is: SRQP

    Right now, I am looking at a shelf full of relics, a collection of has-beens, old-timers, antiques, fossils. Right now I am looking at a shelf full of books. I am actually going through an e-reader. E-readers are replacing the books of old, and I welcome them with open arms. If you haven’t heard of an e-reader, then please permit the following explanation. An e-reader is a device that allows you to read e-books.

  • Question 9
    3 / -1

    Directions For Questions

    Direction: In the following question the 1st and the last part of the sentence/passage are numbered S1 and S6 The rest of the sentence/ passage is split into four parts and named P, Q, R and S. These four parts are not given in their proper order. Read the sentence/passage and find out which of the four combinations is correct.

    ...view full instructions

    S1. As a boy, Charles Darwin showed no promise to be a good student.

    P. He was a failure at school.

    Q. He had a greater interest in flowers, birds, and stories about them.

    R. The narrow old fashioned syllabus of his school was dull to him.

    S. So he was a problem for his parents.

    S6. His father then sent him to study medicine to carry on the family profession.

    Solution

    The correct sequence is: RPQS

    As a boy, Charles Darwin showed no promise to be a good student. The narrow old fashioned syllabus of his school was dull to him. He was a failure at school. He had a greater interest in flowers, birds, and stories about them. So he was a problem for his parents. His father then sent him to study medicine to carry on the family profession.

  • Question 10
    3 / -1

    Directions For Questions

    Direction: In the following question the 1st and the last part of the sentence/passage are numbered S1 and S6 The rest of the sentence/ passage is split into four parts and named P, Q, R and S. These four parts are not given in their proper order. Read the sentence/passage and find out which of the four combinations is correct.

    ...view full instructions

    S1: All the land was covered by the ocean.

    P: The leading god fought the monster, killed it, and chopped its body into two halves.

    Q: A terrible monster prevented the gods from separating the land from the water.

    R: The god made the sky out of the upper part of the body and ornamented it with stars.

    S: The god created the earth from the lower part, grew plants on it and populated it with animals.

    S6: The god moulded the first people out of clay according to his own image and mind.

    The Proper sequence should be?

    Solution

    The correct sequence is: QPRS.

    All the land was covered by the ocean. A terrible monster prevented the gods from separating the land from the water. The leading god fought the monster, killed it, and chopped its body into two halves. The god made the sky out of the upper part of the body and ornamented it with stars. The god created the earth from the lower part, grew plants on it, and populated it with animals. The god molded the first people out of clay according to his own image and mind.

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